Dragon Warrior I FAQ-Charts Version 1.0 Christopher Lee Boger leslumens@yahoo.com If you find any errors in this, drop me a line and you'll be credited in the revised version. I do a lot of this stuff in the wee hours of the morning and it's entirely possible I've screwed it up ^_^ --------------- -{< MONSTER CHART >}- --------------- ------------------------------------------------------ Name | HP | GP | XP | Spells Used ------------------------------------------------------ Armored Knight | 90 | 140 | 70 | Hurtmore, Healmore Axe Knight | 70 | 165 | 54 | Sleep Blue Dragon | 70 | 150 | 60 | Demon Knight | 50 | 150 | 37 | Drakee | 6 | 3 | 2 | Drakeema | 20 | 20 | 11 | Hurt, Heal Droll | 25 | 25 | 10 | Drollmagi | 38 | 90 | 22 | Hurt, Heal Druin | 22 | 16 | 7 | Druinlord | 35 | 85 | 20 | Heal Ghost | 7 | 5 | 3 | Goldman | 50 | 190 | 6 | Golem | 70 | 10 | 5 | Green Dragon | 65 | 140 | 45 | Knight | 55 | 130 | 33 | Stopspell Magician | 13 | 11 | 4 | Hurt Magidrakee | 15 | 11 | 5 | Hurt Magiwyvern | 58 | 140 | 34 | Sleep Metal Scorpion | 22 | 40 | 14 | Metal Slime | 4 | 6 | 115 | Hurt Poltergeist | 23 | 18 | 80 | Hurt Red Dragon | 100 | 140 | 100 | Sleep Red Slime | 4 | 3 | 1 | Rouge Scorpion | 35 | 110 | 26 | Scorpion | 20 | 13 | 6 | Skeleton | 30 | 28 | 11 | Slime | 3 | 2 | 1 | Spectre | 36 | 70 | 18 | Starwyvern | 65 | 160 | 43 | Healmore Stoneman | 160 | 140 | 60 | Warlock | 30 | 35 | 13 | Sleep, Hurt Werewolf | 60 | 155 | 40 | Wizard | 65 | 165 | 50 | Hurtmore, Stopspell Wolf | 34 | 50 | 16 | Wolflord | 38 | 80 | 20 | Stopspell Wraith | 36 | 60 | 17 | Heal Wraith Knight | 46 | 120 | 28 | Heal Wyvern | 42 | 100 | 24 | -------------------------------------------------------- ------------- -{< SPELL CHART >}- ------------- In the "What it does" column -BAT- means can only be used in battle. -WAL- means can only be used in walkabout mode -UND- means can only be used underground -ABV- means can only be used aboveground -------------------------------------------------------------- Spell | | Level | What it Name | MP | Gained | Does -------------------------------------------------------------- Heal | 4 | 3 | Restore HP Hurt | 2 | 4 | Damage enemy -BAT- Sleep | 2 | 7 | Put enemy to sleep -BAT- Radiant | 3 | 9 | Light up caves. -WAL- -UND- Stopspell | 2 | 10 | Block enemy spells -BAT- Outside | 6 | 12 | Exit Dungeon -WAL- -UND- Return | 8 | 13 | Return to Tantegel -WAL- -ABV- Repel | 2 | 15 | Stops Random attacks -WAL- -ABV- Healmore | 10 | 17 | Restore more HP Hurtmore | 5 | 19 | Damage enemy more -BAT- --------------------------------------------------------------- ----------- -{< ITEM LIST >}- ----------- In the "Where found/bought" column, the following letters pertain to towns where items may be purchased B-Brecconary C-Cantlin G-Garinham K-Kol R-Rimuldar --------------------------------------------------------------------------- Name of item |Cost| Effect | Where found/bought --------------------------------------------------------------------------- Cursed Belt | 0 | Cursed | Grave Garin. & Charlock Dragon Scale | 20 | Raise Defense | B Erdrick's Token | 0 | Special | Swamp S. Cantlin Fairy Flute | 0 | Put Golem to Sleep | Kol Fairy Water | 38 | Stop random attacks | C Fighters Ring | 0 | ????? | Mountain Cave Herb | 24 | Restore HP | B,G,K,C Torch | 8 | Light up caves | B,G,K,C Rainbow Drop | 0 | Create Rainbow Bridge | Shrine S. Rimuldar Silver Harp | 0 | Attract enemy & Special | Grave Garinham Staff of Rain | 0 | Special | Shrine W. Kol Stones of Sunlight | 0 | Special | Tantegel Castle Wings | 70 | Return to Tantegel | K,C --------------------------------------------------------------------------- ------------- -{< WEAPON LIST >}- ------------- Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin G-Garinham K-Kol R-Rimuldar "ATP" means Attack Power. --------------------------------------------------- Wep. Name | Cost | ATP | Where Bought/Found --------------------------------------------------- Bamboo Stick | 10 | + 2 | B,C Club | 60 | + 4 | B,C,G,K Copper Sword | 180 | +10 | G,B,K,R Hand Axe | 560 | +15 | G,R Broadsword | 1500 | +20 | R,C Flame Sword | 9800 | +28 | C Erdrick's Sword | 0 | +40 | Charlock Castle --------------------------------------------------- ------------ -{< ARMOR LIST >}- ------------ Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin G-Garinham K-Kol R-Rimuldar "DFP" means Defense Power -------------------------------------------------------------------------- Name of Armor | Cost | DFP | Where Bought/Found (Special Note) -------------------------------------------------------------------------- Clothes | 20 | + 2 | B Leather Armor | 70 | + 4 | B,G Chain Mail | 300 | +10 | G,C Half Plate | 1000 | +16 | G,K,R,C Full Plate | 3000 | +24 | K,R,C Magic Armor | 7800 | +24 | R,C (Restore 1 HP per 4 steps) Erdrick's Armor | 0 | +28 | Hauksness (Restore 1 HP per 1 steps) (Also no dmg. barrier or swamp) --------------------------------------------------------------------------- ------------- -{< SHIELD LIST >}- ------------- Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin G-Garinham K-Kol R-Rimuldar "DFP" Means Defense Power ------------------------------------------------- Shield Name | Cost | DFP | Where Bought/Found ------------------------------------------------- Small Shield | 90 | + 4 | B,K Large Shield | 800 | +10 | G,C Silver Shield | 14800 | +20 | C ------------------------------------------------- ------------------ -{< EXPERIENCE CHART >}- ------------------ -------------------------------------------------- Level | Experience Necessary (Total XP) -------------------------------------------------- 1 | 0 2 | 7 3 | 23 4 | 47 5 | 110 6 | 220 7 | 450 8 | 800 9 | 1300 10 | 2000 11 | 2900 12 | 4000 13 | 5500 14 | 7500 15 | 10000 16 | 13000 17 | 17000 18 | 21000 19 | 25000 20 | 29000 Level 21 to max level 30: Add +4000 XP per level. Example Level 21=33000 --------------------------------------------------