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| Various Charts Main | |
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| Weapon Statistics | Armor Statistics |
| Sheild Statistics | Spell Descriptions |
| Item Descriptions | Enemy Charts |
| Experience Charts | |
| Weapon Statistics | ||||
|
Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin
G-Garinham K-Kol R-Rimuldar "ATP" means Attack Power. | ||||
| Weapon Name | Cost | ATP | Where Buy\Find | Special Notes |
| Bamboo Stick | 10 | + 2 | B,C | |
| Club | 60 | + 4 | B,C,G | |
| Copper Sword | 180 | +10 | G,B,K,R,C | |
| Hand Axe | 560 | +15 | G,R,K,C | |
| Broadsword | 1500 | +20 | R,C | |
| Flame Sword | 9800 | +28 | C | Use as item in battle |
| Erdrick's Sword | 0 | +40 | Charlock Castle | |
| Armor Statistics | ||||
|
Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin
G-Garinham K-Kol R-Rimuldar "DFP" means Defense Power. | ||||
| Armor Name | Cost | DFP | Where Buy\Find | Special Notes |
| Clothes | 20 | + 2 | B | |
| Leather Armor | 70 | + 4 | B,G,C | |
| Chain Mail | 300 | +10 | G,C | |
| Half Plate | 1000 | +16 | K,R | |
| Full Plate | 3000 | +24 | K,R,C | |
| Magic Armor | 7800 | +24 | R,C | Restore 1 HP per 4 steps |
| Erdrick's Armor | 0 | +28 | Hauksness | Restore 1 HP per 1 steps No damage from barrier/swamps |
| Sheild Statistics | ||||
|
Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin
G-Garinham K-Kol R-Rimuldar "DFP" means Defense Power. | ||||
| Armor Name | Cost | DFP | Where Buy\Find | Special Notes |
| Small Sheild | 90 | + 4 | B,K | |
| Large Sheild | 800 | +10 | G,C | |
| Silver Sheild | 14800 | +20 | C | |
| Spell Descriptions | |||
| In the "What it does" column -BAT- Means can only be used in battle -WAL- Means can only be used in walkabout mode -UND- Means can only be used underground -ABV- Menas can only be used aboveground | |||
| Spell Name | MP Needed | Level Gained | What it Does |
| Heal | 3 | 3 | Restore HP |
| Hurt | 2 | 4 | Damage enemy -BAT- |
| Sleep | 2 | 7 | Put enemy to sleep -BAT- |
| Radiant | 2 | 9 | Light up caves -WAL- -UND- |
| Stopspell | 2 | 10 | Block enemy from casting spells -BAT- |
| Outside | 6 | 12 | Exit dungeons -WAL- -UND- |
| Return | 8 | 13 | Returns you instantly to Tantegel Castle -WAL- -ABV- |
| Repel | 2 | 15 | Prevents random attacks -WAL- -ABV- |
| Healmore | 8 | 17 | Restores HP, more than Heal |
| Hurtmore | 5 | 19 | Damages enemy, more than Hurt -BAT- |
| Item Descriptions | |||
| Towns referred to in "Where Bought/Found" B-Brecconary C-Cantlin G-Garinham K-Kol R-Rimuldar | |||
| Name of Item | Cost | Effect | Where Buy/Find |
| Cursed Belt | 0 | Cursed | Charlock, G. Garinham |
| Cursed Necklace | 0 | Cursed | Mountain Cave |
| Dragon Scale | 20 | Raise Defense +5 | B,G,K,R |
| Erdrick's Token | 0 | Special | Swamp S. of Cantlin |
| Fairy Flute | 0 | Put Golem to sleep | K |
| Fairy Water | 12 | Prevent random attacks | C |
| Fighters Ring | 0 | Increases % chance monsters run from you | Mountain Cave |
| Herb | 10 | Restore HP | B,G,K,R |
| Torch | 8 | Light up caves | B,G,K,R |
| Rainbow Drop | 0 | Create Rainbow Bridge | Shrine S. Rimuldar |
| Silver Harp | 0 | Attract enemies\Special | Grave of Garinham |
| Staff of Rain | 0 | Special | Shrine W. of Kol |
| Stones of Sunlight | 0 | Special | Tantegel Castle |
| Wings | 24 | Return to Tantegel Castle | K,R,C |
| Strength Seed | 0 | Increase Strength 1-6 points | Various |
| Agility Seed | 0 | Increase Agility 1-6 points | Various |
| Lifeforce Acorn | 0 | Increase Max. HP 1-6 points | Various |
| Magic Acorn | 0 | Increase Max. MP 1-6 points | Various |
| Magic Key | 24 | Opens doors | R, Tantegel Castle |
| Magic Key | 32 | Open doors | C |
| Enemy Charts | |||||
|
"Dungeon" indicates the monster is found wandering in dungeons S-Swamp Cave G-Grave of Garinham M-Mountain Cave C-Charlock Castle Number after the letter indicates first level of dungeon the monster appears on | |||||
| Hit points vary widely in the game, and the listing for HP are relatively close averages. HP may be lower or higher from encounter to encounter. | |||||
| In "Powers Used" either a name
of a spell or one of the following appears.... Breath- Flaming breath attack Guard- Enemy goes on the defensive, taking less damage Agility- Enemy dodges attacks often and\or acquires first attack in a battle round often Resist- Enemy resists damage from magical spells Immune- Enemy is immune to magical spells No Effect- Sleep and Stopspell don't work against the enemy | |||||
| Second Green Dragon (with ~) is guarding Gwaelin. It is stronger than the standard Green Dragon Breed. | |||||
| Monster Name | HP | GP | XP | Powers Used | Dungeon |
| Armored Knight | 82 | 152 | 172 | Hurtmore, Healmore | C(6) |
| Axe Knight | 78 | 165 | 130 | Sleep | C(1) |
| Blue Dragon | 92 | 150 | 180 | Breath, Resist | C(3) |
| Demon Knight | 42 | 148 | 90 | Agility | * |
| Drakee | 6 | 6 | 3 | * | * |
| Drakeema | 16 | 25 | 20 | Hurt, Heal | M(2) G(1) |
| Droll | 31 | 30 | 18 | * | M(2) G(1) |
| Drollmagi | 48 | 110 | 58 | Hurt, Heal, Sleep | G(3) |
| Druin | 18 | 21 | 14 | * | S(1) M(1) |
| Druinlord | 32 | 95 | 56 | Heal | G(3) |
| Ghost | 7 | 8 | 4 | * | S(1) M(1) |
| Goldman | 98 | 650 | 6 | Guard | * |
| Golem | 150 | 10 | 2500 | * | * |
| Monster Name | HP | GP | XP | Powers Used | Dungeon |
| Green Dragon | 60 | 160 | 135 | Breath, Resist | C(1) |
| Green Dragon~ | 150 | 950 | 0 | Breath, Resist | S(1) |
| Knight | 49 | 150 | 78 | Stopspell | * |
| Magician | 10 | 16 | 8 | Hurt | S(1) M(1) |
| Magidrakee | 13 | 20 | 12 | Hurt | * |
| Magiwyvern | 45 | 135 | 83 | Sleep, Breath | * |
| Metal Scorpion | 19 | 48 | 31 | Guard | G(2) |
| Metal Slime | 4 | 6 | 775 | Hurt, Immune | * |
| Poltergeist | 21 | 19 | 15 | Hurt | M(2) G(1) |
| Red Dragon | 100 | 143 | 350 | Sleep, Resist, Stopspell, Breath | C(6) |
| Red Slime | 4 | 4 | 2 | * | * |
| Rouge Scorpion | 31 | 110 | 70 | Guard | * |
| Scorpion | 13 | 25 | 16 | Guard | S(1) M(1) |
| Monster Name | HP | GP | XP | Powers Used | Dungeon |
| Skeleton | 27 | 42 | 25 | Agility | M(2) G(1) |
| Slime | 3 | 2 | 1 | * | * |
| Specter | 27 | 72 | 47 | Heal,Hurt | G(3) |
| Starwyvern | 68 | 169 | 105 | Healmore, Breath | C(1) |
| Stoneman | 140 | 148 | 155 | * | C(3) |
| Warlock | 25 | 50 | 28 | Sleep,Hurt | G(2) |
| Werewolf | 52 | 155 | 95 | Agility | C(1) |
| Wizard | 66 | 185 | 120 | Hurtmore, Stopspell | C(1) |
| Wolf | 30 | 60 | 40 | Agility | G(2) |
| Wolflord | 33 | 80 | 52 | Agility | G(2) |
| Wraith | 32 | 62 | 42 | Heal, Agility | * |
| Wraith Knight | 41 | 120 | 72 | Heal, Agility | G(3) |
| Wyvern | 32 | 105 | 64 | * | * |
| Monster Name | HP | GP | XP | Powers Used | Dungeon |
| Dragonlord (Wizard Form) |
200 | 0 | 0 | Healmore, Hurtmore, Sleep, No effect | C(8) |
| Dragonlord (Dragon Form) |
350 | 0 | 0 | Breath, No Effect, Supreme Agility | C(8) |
| Experience Chart | |||||||
| LVL=Level XP=Experience needed
(Total Experience points) Maximum level is 30 | |||||||
| LVL | XP | ( ) | LVL | XP | ( ) | LVL | XP | 1 | 0 | ( ) | 11 | 2900 | ( ) | 21 | 33000 | 2 | 7 | ( ) | 12 | 4000 | ( ) | 22 | 37000 | 3 | 23 | ( ) | 13 | 5500 | ( ) | 23 | 41000 | 4 | 47 | ( ) | 14 | 7500 | ( ) | 24 | 49000 | 5 | 110 | ( ) | 15 | 10000 | ( ) | 25 | 53000 | 6 | 220 | ( ) | 16 | 13000 | ( ) | 26 | 57000 | 7 | 450 | ( ) | 17 | 17000 | ( ) | 27 | 61000 | 8 | 800 | ( ) | 18 | 21000 | ( ) | 28 | 69000 | 9 | 1300 | ( ) | 19 | 25000 | ( ) | 29 | 73000 | 10 | 2000 | ( ) | 20 | 29000 | ( ) | 30 | 77000 |
Much of the information in this FAQ naturally is the property of Enix of Japan and it's other legal intellectual type property holders. No thievin' nor toe steppin' is intended. Just tryin' to provide a hand to the poor DQ people who've been waiting for years for another Dragon Warrior and have given up and started playing the Japanese versions like I have.
Everything else (C) Christopher Lee Boger 1998-99
