(Best viewed in 800x600 or higher!)
NOTE: I use the original Dragon Warrior 1 terms or a logical
English word for all sections of this FAQ. These are not,
nor are they meant to be, direct Japanese translations.
I felt this would allow people who have played in the
world of Dragon Warrior before to identify with the
commands better.
Main Game Menus
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Select which DQ you want to play.
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I don't even know why I'm putting this on here, except for fear that somebody won't
figure it out and will ask me about it.
At the opening title screen, there will be a menu at the bottom. The top choice is
"Dragon Quest 1" and the bottom choice is "Dragon Quest 2". Now that wasn't so hard, was
it? ~_^
"Continue your Quest" menus
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The first thing you should know is that the first time you start the cart (or the
rom in the emulator) there will be no data saved, so only the "Begin a New Quest" option will
be present. Likewise, if all the slots are full, there will be no "Begin a new Quest" or
"Copy a Quest" option available. These are the menus in a standard configuration where a game
is saved on the cart. With that out of the way, here are the options of the main screen as
they appear.....
CONTINUE A QUEST
CHANGE MESSAGE SPEED
BEGIN A NEW QUEST
COPY A QUEST
ERASE A QUEST
When you select "Continue" "Copy" or "Erase" You will then be prompted with a menu
listing the saved games which these functions may be performed on.
When you select "Change message speed" you will first be prompted for a saved game
to change the message speed for, then the actual message speed. Move the cursor left for
faster text, or right for slower text.
When you select "New Quest" You will first be prompted for a name, then a message
speed. The option to end the name selection is the one in the bottom right corner, but with
only four letters to enter, most of you will find your cursor there very quickly anyway ^_^
Command Menus
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Main Command Menu
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When you press the "A" Button, this menu will appear. *'s indicate an option which
expands into another menu. Here then, is the main command menu screen.....
TALK SPELLS*
STATUS* ITEM*
DOOR SEARCH
You should take note that there is no need to ever use the command menu to talk,
search, or open a door. Simply stand in front of what you want to perform one of these
options on and press the X button. Depending upon what is in front of you, or lack thereof,
the game will select the appropriate action to perform automatically.
If you select "Item" a list showing all the items you have will appear. Hope you can
recognize them so you know what you're trying to use ^_^
Status Menu
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When you select "Status" a second menu will appear which asks which of the following
you wish to do...
EQUIP*
STATUS
If you select "Status" the game will show many important statistics of your character.
If you look in the upper right hand corner you should see a window showing how much Gold you
have. Here is what appears in the status windows when you select this command.
The left window, from top to bottom, lists the following things about your character:
Name (and last name Roto or Erdrick if you prefer), Your level, Your current HP, Your current
MP, and the three listings below that are the Weapon, Armor, and Shield you are currently
equipped with.
The right window, from top to bottom, lists the following things about your character:
Strength, Agility, Defense, Max HP, Max MP, Attack %, Defense %, Experience.
Now, if you press the A button, the screen will change. Displayed in the left window
will be the spells you can use in battle. Displayed in the right window will be the spells you
can use on the overworld.
Press A again to exit the status screen.
Equip Menu
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When you select "Equip" from the "Status" menu above, the game will scroll through
several windows of equipment. You may use the "B" key to go back a menu at any time, and if
you do so in the first window, it will cancel your equip operation.
The first window to appear is for equipping weapons. At the top of the list will be
shown all the weapons you possess. The bottom option is always "none" if you choose to fight
with your bare hands.
The second window to appear is for equipping armor. It will function in exactly the
same manner as the weapon window.
The third window is the Shield window, and it is used in the same manner as the
previous two.
The fourth window is for your accessories. If you have any accessories which can be
equipped, they will be listed at the top of the menu. The bottom option on this window ends
your equip operation. In order to equip, or remove, an accessory you simply press the A
button while the cursor is in front of the item. An "E" will appear next to the item when it
is equipped.
Spell Menu
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When you select "Spells" a second menu will appear listing the spells which you can
cast (If you have learned any such spells. If you have no spells, no menu will appear) The
spell menu appears in this order, and any spells you have not yet learned will be replaced by
Question Marks on the menu screen.
HEAL
RADIANT
OUTSIDE
RETURN
REPEL
HEALMORE
Inn, Shop, Etc., Menus
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There really isn't a menu for the key sellers or the nun who sells fairy water in
Cantlin, so I'll just mention here that the price of the keys/fairy water appears in the text
window and that they ask you Yes/No do you want to buy what they have. Once you've maxed out
your keys, you'll get a message saying you can't buy any more. And as always, you can't buy
anything if your backpack is full.
Inn Menus
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The inn is pretty simple. It displays a message saying how much the Inn costs
(you should be able to read the number, even if you can't read the text) and there will be a
simple Yes/No menu where you can decide whether to sleep at the Inn or not.
Item/Weapon Shop Menus
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The first menu you will get when talking to a shopkeeper is the following....
BUY
SELL
EXIT
When you select "Buy", you will then be presented with a list of available items for
purchase. Refer to the sections for each town to see what the menus in each individual town
will look like.
In the case of weapon shops, once you have purchased a piece of equipment, the
shopkeeper will ask if you wish to equip the item. Top option is Yes and bottom one is No.
In the case of Item and Key shops, if you already have the maximum number of keys or
Herbs, a message will be displayed informing you that you cannot hold any more.
In all shops, if your backpack is full, you will receive a message that you cannot
hold any more items. Sell some items or store some in the Vault if you don't want to get
rid of them.
When you select "Sell", a window will open showing the items in your backpack. You
then select the item you wish to sell with the cursor and press "A" to sell it. The shopkeeper
will then ask a simple Yes/No question of whether it is OK to sell the item at the price listed
in the text window.
The "Exit" option simply exits the shop. This can also be accomplished just as easily
by hitting the "B" button repeatedly until you exit the shop.
Vault Menus
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The vault is a place to store your excess gold and items. It is located in the back
of the Inn in Brecconary. This useful addition in the Remix allows you to grab quest items at
any time and then store them so that they are not clogging up your backpack.
The first menu you receive in the Vault is the following.
GIVE
TAKE
EXIT
Selecting Exit will end your business in the Vault, but the "B" button works just as
well.
If you have nothing stored in the Vault, selecting the "Take" option will result in a
message that says the Vault doesn't have anything that belongs to you.
Selecting "Give" or "Take" brings up another menu which looks like this.
GOLD
ITEM
EXIT
Once again Exit just exits the menu and is easily replaced by the "B" button.
Gold may be stored in the vault in increments of 1000. When you select "Gold" a
window will be displayed with a cursor. Move the cursor to a digit position and press up or
down to change the number until you have selected how much GP you wish to store in the Vault.
Likewise the same for taking gold from the vault, but the total you have stored will be
displayed in the text window. If you have no GP stored and you have selected "Take" then
"Gold", you will receive a message saying that the Vault has no Gold stored for you.
Selecting "Item" opens your backpack and allows you to select items to be stored in
the Vault. Simply move the cursor to the item and press the "A" button to store it. Likewise
taking items from the Vault, except the stored items will be displayed instead of your
backpack. After storing or taking an item from the Vault, the keeper will ask you if you wish
to store/take some more with a simple Yes/No question.
If you have no items stored and try to select "Take" then "Item", you will receive a
message saying the Vault doesn't have any of your things. Also, if your backpack is full, you
cannot take any items from the Vault.
Battle Command Menus
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When you encounter an enemy on the overworld or in a dungeon, you will automatically
snap into battle mode and the battle menu will be displayed. Note that your quick status
window showing your current HP and MP is displayed as well, keep track of it if you want to
be a successful warrior!
Main Battle Menu
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Following is the battle window which pops up when you encounter the enemy.
ATTACK
SPELL*
RUN
ITEM*
Selecting "Item" will display the items you have in your backpack, select which one
to use with the cursor and press "A" to activate.
Selecting "Run" makes your character attempt to flee from the monster. This does not
always work, and some creatures cannot be run from under any circumstances.
Selecting "Attack" causes your character to lash out with whatever weapon they are
equipped with at the enemy.
Spell Battle Menu
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When you select "Spell" from the main battle menu, a list of available spells is
displayed. If you have not learned any spells, no menu will be displayed and you will receive
a message stating that you don't know any spells which can be used in battle. Any spells you
have not yet learned will be replaced by Question marks in the menu, which appears below.
HEAL HURT
SLEEP STOPSPELL
HEALMORE HURTMORE
Much of the information in this FAQ naturally is the property of Enix of Japan and it's other legal intellectual type property holders. No thievin' nor toe steppin' is intended. Just tryin' to provide a hand to the poor DQ people who've been waiting for years for another Dragon Warrior and have given up and started playing the Japanese versions like I have.
Everything else (C) Christopher Lee Boger 1998-99
